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Pathfinder Playtest: Part 2 - All About Abilities

Introduction In my previous post , I recounted my group's first experience with the Pathfinder Playtest.  We were uneasy about the new game, and struggled with character creation, and weren't able to get started on actually playing.  That was Sunday, this is Thursday.  We are scheduled to meet again this Sunday. Character Creation Efficient and soulless Our first attempt at a session was Sunday, but we didn't get past making the characters.  This took and hour and a half, along with the time it took me to drive home, print out the character sheets, and come back.  We left a bit confused. Over the past week, I have studied the rulebook closely, and have made several practice characters.  I feel I am pretty comfortable with character creation now, and it is no longer a daunting task.  Yet, it is also not a rewarding one.  Rolling off a character is quick, but there's not much joy in it.  It's soulless.  Even a machine ca...

Pathfinder Playtest: Part I

Originally published on 8/12/18 Introduction I will be chronicling my experiences with the new Pathfinder Playtest here, as it happens. Today, my normal Pathfinder game that I run on Sundays was cancelled.  Instead, I ended up getting the Playtest rulebook and some people to test it out with me. I will be referring to the new game as "Playtest" and the old version as "Pathfinder", and the system Pathfinder is based on as 3e or 3.5/OGL. Background Information My background I am an old 3rd Edition DM, been playing about 20 years with small groups off and on.  Switched to Pathfinder a few years ago, and currently host a Pathfinder game at a local game store.  I still don't know all of the Pathfinder rules, despite playing for years. We will be going into this without any advanced notice or preparation.  Take that into account - we literally just got the book and got to work before even reading it. Player background For this test, there will be two p...